The first Dead Rising 3 DLC installment to the Untold Stories of Los Perdidos, Dead Rising 3: Operation Broken Eagle features a new mission, five new. The following are locations in Dead Rising 3: Fandom Apps Take your favorite fandoms with you and never miss a beat.
It's all too easy
In fact, most of the combat comes off as just too simple and easy. Playing with different weapon effects stretches the appeal to a certain extent, but even the most wild and crazy ways to kill zombies require the same inputs. The more strategically minded will be able to devise a few more complicated maneuvers, but there isn't as much of an impulse to be inventive. It's a short-term game of items, not tactics.
The overall easy difficulty curve is mitigated somewhat with the introduction of armored human enemies and more durable zombies, but progression through the main mission is never a concern. Nick's effective dodge roll makes even fiddling about with a new weapon combination present little potential for death. Worse still, the ease is made tedious by enemies that take far too much damage, even with improved melee skills. There is the option of Nightmare Mode, recalling the first Dead Rising's more difficult timed setting and restrictive save options, but between that and the standard option is a challenge wasteland.
Above: There is a lot of forced traveling to be had across Los Perdidos.
Los Perdidos feels too big without a fast travel system
The city of Los Perdidos is impressively large and absolutely riddled with side objectives. Traversing the entirety of Los Perdidos' four districts takes some considerable patience. It's large enough to be a concern in the single player campaign, with many chapters in particular sending you to each extreme of the map to complete simple objectives, or outright telling you to explored the map for a few in-game hours before the story progresses. Side missions will distract most players, but even the most adventurous will notice the lack of a fast travel system. While the game itself may not have any load times, the wait to get into a game from the main menu or game over screen can be noticeable.
The timed side objectives make this worse. While not nearly as rapidly depleting as in earlier games, most of the fetch or combat quests will have progress meters slowly trickling away at the bottom left of the screen as you try to find a way to get back to that side of the map. Given how often you'll be sent to the outer skirts of Los Perdidos in the campaign, the only way to really complete these side objectives is to devote a chunk of time in each chapter to slogging through each one. It's a major shot against the game's flow for completionists, and without any of the other timed elements making their way from previous games, it seems like arbitrary punishment.
Kinect features are mostly gratuitous
The Kinect camera has uses across Dead Rising 3, from distracting groups of zombies with a called command to taunting boss characters or repelling grabbing zombies with a pushing motion. Voice commands are responsive enough in theory, but players will likely keep repeating them in succession because their effects are often too miniscule to notice. https://heregfiles796.weebly.com/movist-2-0-6-download-free.html. Certain boss characters are better targets for taunts than others, but they overcome the handicap so quickly that its effect is barely worthwhile. Surfing the menus with voice works reasonably well, but that's a novelty when controller inputs are still an option.
Film naruto shippuden episode 91 subtitle indonesia. Physical inputs were much less responsive, mimicking a shoving motion during grapples with the undead worked a little over half of the time. With the actual grapples lasting only a few scant seconds, players should never have to take their hands off the controller when a zombie gets hold of them.
SmartGlass wouldn't work
For a majority of my attempts to run the companion SmartGlass application, on a Surface tablet provided by Capcom and Microsoft, lead to a frozen home screen. According to the developer and publisher, the system will be fully implemented by release, but I was unable to accurately determine whether these connectivity issues will continue after that.
The few times I got the SmartGlass to work, it quickly became a useful gadget to keep in our laps. I largely used the app as a secondary map screen. The capability to call down drone strikes and other massive area of effect weaponry was handy, but it came at further expense to the game's already lenient difficulty.
Above: While easy and travel-happy, Dead Rising 3 remains a solid adventure.
Conclusion
Dead Rising 3 proves to be one of the better launch games of this new hardware generation. The single-player is a bit too easy, and the map is far too large to lack a fast travel system. Capcom Vancouver's decision to make the shiniest zombie cliché over truly innovating on this worn out pop-culture trope was also disappointing. Most players will spend the majority of their time cutting through zombie hordes with electrified sledgehammers, however, and the mechanics of the crafting system and combat are solid enough to settle into an engrossing routine of making something and then stabbing a zombie with it.
The city of Los Perdidos is a bit too massive for its own good, but there is plenty to do and kill within its limits. And with an impressive next-gen presentation and endearingly spastic boss encounters, Dead Rising 3 is an easy recommendation to any new Xbox One owner.
Score: 85/100
Dead Rising 3 is an Xbox One exclusive that comes out on Nov. 22. The publisher provided GamesBeat with a copy of the game for the purposes of this review
Chapter 3
The Diamond Panty
Objective: Get to the Plane
Nick needs to find Rhonda and ask her about Annie's possible location. Rhonda is at Warehouse C - 114 in the southwest portion of South Almuda. While still in The Diamond Panty, be sure to grab the **FIRE ARROWS BLUEPRINT** from off the table near the dance stage and the **JUNK TRUCK BLUEPRINT** from off the bar near Gary.
Ingleton
Nick can build a Junk Car by combining the two cars in the parking lot of The Diamond Panty after stepping outside the building, so go ahead and do that. Nick needs to get to the warehouse on the south side of South Almuda, so he'll have to drive under the Los Perdidos Bridge to the south. Nick will run across Brian (stranded survivor) after driving under the Los Perdidos Bridge. Drive through the Rocket Red Glare building and drive FAST through it since the vehicle will set off fireworks in the building. Drive on to Warehouse C to the south and enter the building to trigger a cutscene.
Objective: Clear Zombies Around Brian
Brian is standing on top of a car near the south portion of the tunnel that goes under the Los Perdidos Bridge on the north portion of South Almuda. He is near a roadblock on the east side of the street. This is outside the Jean Patch Thrift Store in northeast portion of South Almuda.
Warehouse C
Objective: Find the Illegally Infected
Now that Nick has the location of the illegaly infected headquarters, he might be able to find Annie. The headquarters is in the east portion of Sunset Hills inside of the Los Perdidos Communications Tower. Before leaving Warehouse C, be sure to stock up on food that is along the table - combine it if you have the combine skill for food under attributes. Be sure to pick up the **DYNAMEAT BLUEPRINT** on the counter to the right before exiting Warehouse C and there is a very obvious Frank West statue to the left before exiting also.
South Almuda
Get back in a car and travel to the east portion of South Almuda. Nick will run across Jasmine (stranded survivor) inside of El Spanol Liquor store on the way to the east. If you intend on saving all stranded survivors in this chapter, take the South Bridge and drive through Central City. Drive down the streets to get to the far north portion of South Almuda. Nick will see Tara (stranded survivor) on a piece of debris along the bridge in the north. The bridge is broken, so get in the sports car near the bridge and drive fast toward the ramp on the right side of the bridge and the car will fly across the bridge if enough speed was used while driving toward the ramp. Drive to the east portion of Sunset Hills to find the illegal's headquarters at the Los Perdidos Communications Tower.
Objective: Clear Zombies Around Jasmine
Jasmine will be in the El Spanol Liquor store on the east side of South Almuda. This store is a little ways to the west of the west side of the South Bridge that leads to Central City from South Almuda.
Objective: Clear Zombies Around Tara
Tara is in the far north portion of Central City. She will be on a piece of concrete fending off zombies along the broken bridge.
Objective: Clear Zombies Around Alec
Alec is inside Rojo Diablo Mexican Restaurant in the south portion of Sunset Hills. After Nick uses the sports car to hop over the bridge, Alec will be inside the restaurant while Nick drives down the street to the illegals headquarters.
Illegal's Headquarters
Objective: Talk to Lauren
Get out of the car and enter the Los Perdidos Communication Tower office up the stairs. Grab the **ZOMBIE RAKER BLUEPRINT** near the steps. There is a woman (Lauren) behind the hole in the wall up ahead, so approach her and talk to her. Talk to her until she tells Nick about the favors that she wants him to do for her. Lauren will asks Nick to find her tattoo kit and ring box back at two safe zones where she left the items at. It's really up to you with the order you want to collect the items in. Open the map and select the ring box if you want the waypoint to it first. Nick will enter both safe zones and have the option to clear them out - if he clears them out, he will gain two new safe zones around Sunset Hills.
Objective: Find Tattoo Kit
The tattoo kit is in the Sunset Hills High School in the southeast portion of Sunset Hills. Drive into the parking lot of the high school on the right side of the building then get out of the car and move up the stairs and jump toward the rooftop of the bus then climb to the window of the classroom up above.
Sunset Hills High School
Nick will face off against a new type of zombie in the high school classroom - the football player zombie. Football player zombies have some heavy hits that will knock Nick down from close range, so always dodge roll to the side when fighting one up close and it prepares to take a swing at Nick. From long range, the football player zombies will perform a tackle toward Nick. When they dash, jump or roll out of their way to avoid them tackling Nick. If they tackle him, prepare to mash the B button to break free of the hold. Hit them from close range but be sure to dodge roll out of the way when they go to punch. They have much recovery time for each attack. It's really best to use a long range weapon to hit them but if you don't have one, then don't worry much and just attack them from close range. Nick will have to fight two football player zombies in the classroom. There are many pieces of food in the classroom so use them or combine them if needed.
Enter the hallway through the doorway in the back of the classroom. There will be football player zombie to Nick's immediate right behind the doorway and there is another up ahead. Move back into the classroom and wait for the first zombie to move next to the doorway then defeat him and then enter the hallway and defeat the other one. The other one has his back turned, so approach him then beat him down with attacks. Be sure to grab the **FLAMING SWORD BLUEPRINT** from inside the open locker off to the left - this is a nice combo weapon when it comes to durability.
Run down the stairs in the stairway through the next doorway. Sneak up on the football player zombie in the basement corridor. There are three more up ahead. Two of them are inside the room that has desks blocking it to the right up ahead and another is down the hallway to the left at the far end of the corridor. Let the two in the room see Nick and then back away and let them move toward it then try to take them down one at a time. Finish off the one in the left hallway at the end of the corridor to free up this safe zone. Enter the room that was barricaded with desks and the **TATTOO KIT** is on the back left machinery object. Use the safe zone weapons locker in the room to get more weapons if needed. Exit the school through either door in the back of the corridor - they both lead to zombies.
Sunset Hills
Alfa romeo 164 service manual. Objective: Clear Zombies Around Mel
Mel will be standing atop the wall to the east of The Collector's House in Sunset Hills. Nick will run across her while taking the east street to the north side in order to get to the House Under Construction safe zone in the north where Nick finds the ring box for Lauren.Objective: Find Lauren's Ring Box
The ring box is located in the safe zone in the northwest portion of Sunset Hills. The building is known as the 'House Under Construction'. If Nick takes the eastern route to the location, he will run into Mel (stranded survivor). Nick will have to fight about five bikers in order to get to the safe zone in the north. Watch for the red circular symbols along the white walls to identify the destination. Leap up to the scaffolding and find the **DEFILER BLUEPRINT** on the platform off to the right of the walkway then move across that scaffolding walkway and hop into the window of the house.
Nick will have to fight two more bikers that have taken refuge in the house. Kill them in order to clear the safe zone. The **RING BOX** that Nick is looking for is on the table in the back of the safe zone. Be sure to collect the **UNDEAD SOLUTIONS** book off that same table.
Los Perdidos Communications Tower
Objective: Return to Lauren
After retrieving both items, return to the Los Perdidos Communications Tower building and speak with Lauren to give them to her. Lauren will unlock the door and allow Nick through to the Communications Tower area.
Objective: Find Annie
Run up both sets of stairs while following the walkway to the next building. After moving up the second set of stairs, hop on top of the wooden platform to the right and pickup the **JUNK BIKE BLUEPRINT**. Open the door up the stairs to trigger a cutscene.
Objective: Destroy 3 camera
Nick must destroy some ZDC equipment in order to gain the trust of Annie and Red. Before leaving the hideout, pick up the **BOOM CANNON BLUEPRINT** on the table near the controls. Make a Boom Cannon to carry with Nick and grab a few handguns (or make another boom cannon). Run downstairs in the building and grab the **REMOTE DETONATOR BLUEPRINT** off to the left on the way out of the building. Los Perdidos Communications Tower is now a safe zone and the weapons locker and all other areas are downstairs. Leave the Communications Tower.
It's up to you how you destroy the cameras. They are all labeled on your map and the cameras will be on tall poles, so Nick will have to shoot them with a weapon or throw an object at them. With the amount of zombies on the streets, it's best to carry a gun and shoot the cameras from long range while on top of a vehicle or other structure. One camera is to the north in front of the Senator's Mansion. Another camera is in the middle of Sunset Hills, on the southeast side of Sunset Courts. The third camera is in the street to the west of Planet Toddler. They will all have a siren that can be heard as Nick gets close to them. It will take a few hits with a handgun to destroy them or one shot with the Boom Cannon.
Objective: Destroy 2 Relays
The relays are both located in Central City. It's a good idea to have the Boom Cannon and a good melee combo weapon for when Nick goes to find them since he will have to deal with Spec Ops soldiers that are armed with machine guns, hand grenades and sometimes a rocket launcher. The main reason why I mention the Boom Cannon is because the soldiers will sometimes be up on scaffolding and shooting them with the Boom Cannon will knock them off to where Nick can fight them on ground level - sometimes a Boom Cannon shot will kill them in one hit. Spec Ops soldiers go down fast if Nick hits them with a melee weapon also. Any close range combo weapon can work well - Defiler, Sledge Saw, etc. Whenever you go to hit them, always hit them with strong (Y) attacks to kill them off quicker. It's also possible to lead a crowd of zombies toward the soldiers to make the zombies attack the Spec Ops soldier - this way they will be too busy to attack Nick (use a flare gun). Nick is going to be getting damaged a lot while fighting them, so be sure to carry some food on the way to each relay.
Objective: Clear Zombies Around Jason
Jason will be in the back of a truck as Nick returns to Central City from the north while going after the relay stations during Chapter 3. The truck is in front of The Cleroux Collection. After clearing the zombies away from Jason, be sure to hop in the truck that he was standing in to find many food items. Jason is one of four survivors that spawn during the missions that Nick performs for the illegal survivors. If Nick rescues all four of the stranded survivors, he will be rewarded with 12,500 PP. He MUST save all four to get a PP amount.
Objective: Clear Zombies Around Kris
Kris is on top of a medical trailer down the street to the south of Wrench O Rama in Central City. Nick will be able to spot this survivor after deactivating the relay station on the east side of Central City.
Dead Rising 3 Fast Travel Mod
Objective: Clear Zombies Around Devon
Devon is up inside of a garage in the building across the street from Charms of Desire - this is on the northwest side of Central City. Nick will most likely run across this survivor while heading to the relay station on the west side of Central City.
Objective: Clear Zombies Around Kevin
Kevin is out of the way compared to the rest of the survivors. He is on east side of the South Bridge. He is on top of a platform past a truck as Nick gets on the South Bridge from the east side. Kevin has a rocket launcher on the platform next to him, so hop up onto the platform and use the rocket launcher to help clear the zombies that surround him. Why the hell didn't he do that in the first place.?Nick does not have to kill off the Spec Ops soldiers at all during the meetings with them. All he has to do is shut down the relay station near them. One relay station is on the east side of Central City - it will be to the north of Zip Gas station. Spec Ops soldiers will be on scaffoldings so blast them off with the Boom Shot. The Boom Shot might kill them in one hit, otherwise, run up and hit them with a combo weapon. Watch for their grenades! Run over to the relay controls and interact with them to make Nick shut them down.
The other relay station is on the west side of Central City - it's up the street to the north of Speed Demons. The Spec Ops soldiers at this relay station will be overrun by zombies as Nick arrives, so it's easy to simply stand back and shoot them all with the Boom Cannon.
Objective: Burn 2 Sets of Supplies
Both sets of supplies are in South Almuda, so drive across the South Bridge to get there after deactivating both relay stations. Go to the supply set in the southeast portion of South Almuda first. The first supply set is inside of the HUGE Industrial Co. Warehouse on the southeast side of the district. Drive up into the warehouse from the north side after driving off the South Bridge. The Spec Ops soldiers inside the warehouse are all zombies now, so just drive over them and move to the southeast side of the warehouse.
There are many laser tripwires on and around the metal containers on the southeast side. Get up in the back of the open truck and hop over to the metal container across from it then hop over to the others to the right. Pick up a crate and toss it at the lasers to set off the explosive then walk over to the military supplies. It's best to shoot supply sets with a gun to destroy them since the sets will explode as they are destroyed. There is an assault rifle inside the open container near the supply set (the body is a tragic death). Apple paint software. Stand away from the military supplies and blast it to destroy it.
The other set of military supplies is inside of Almuda Farms Cold Storage in the northern portion of South Almuda. Nick will activate a psycho mission while trying to get to this supply set - it's the only psycho mission in the game that is forced upon the player and is basically part of the main story. Nick can get in the cold storage building from the north or south portion of the building. Once inside, open the door with the marker on it to trigger a cutscene.
Alfa romeo 164 service manual. Objective: Clear Zombies Around Mel
Mel will be standing atop the wall to the east of The Collector's House in Sunset Hills. Nick will run across her while taking the east street to the north side in order to get to the House Under Construction safe zone in the north where Nick finds the ring box for Lauren.Objective: Find Lauren's Ring Box
The ring box is located in the safe zone in the northwest portion of Sunset Hills. The building is known as the 'House Under Construction'. If Nick takes the eastern route to the location, he will run into Mel (stranded survivor). Nick will have to fight about five bikers in order to get to the safe zone in the north. Watch for the red circular symbols along the white walls to identify the destination. Leap up to the scaffolding and find the **DEFILER BLUEPRINT** on the platform off to the right of the walkway then move across that scaffolding walkway and hop into the window of the house.
Nick will have to fight two more bikers that have taken refuge in the house. Kill them in order to clear the safe zone. The **RING BOX** that Nick is looking for is on the table in the back of the safe zone. Be sure to collect the **UNDEAD SOLUTIONS** book off that same table.
Los Perdidos Communications Tower
Objective: Return to Lauren
After retrieving both items, return to the Los Perdidos Communications Tower building and speak with Lauren to give them to her. Lauren will unlock the door and allow Nick through to the Communications Tower area.
Objective: Find Annie
Run up both sets of stairs while following the walkway to the next building. After moving up the second set of stairs, hop on top of the wooden platform to the right and pickup the **JUNK BIKE BLUEPRINT**. Open the door up the stairs to trigger a cutscene.
Objective: Destroy 3 camera
Nick must destroy some ZDC equipment in order to gain the trust of Annie and Red. Before leaving the hideout, pick up the **BOOM CANNON BLUEPRINT** on the table near the controls. Make a Boom Cannon to carry with Nick and grab a few handguns (or make another boom cannon). Run downstairs in the building and grab the **REMOTE DETONATOR BLUEPRINT** off to the left on the way out of the building. Los Perdidos Communications Tower is now a safe zone and the weapons locker and all other areas are downstairs. Leave the Communications Tower.
It's up to you how you destroy the cameras. They are all labeled on your map and the cameras will be on tall poles, so Nick will have to shoot them with a weapon or throw an object at them. With the amount of zombies on the streets, it's best to carry a gun and shoot the cameras from long range while on top of a vehicle or other structure. One camera is to the north in front of the Senator's Mansion. Another camera is in the middle of Sunset Hills, on the southeast side of Sunset Courts. The third camera is in the street to the west of Planet Toddler. They will all have a siren that can be heard as Nick gets close to them. It will take a few hits with a handgun to destroy them or one shot with the Boom Cannon.
Objective: Destroy 2 Relays
The relays are both located in Central City. It's a good idea to have the Boom Cannon and a good melee combo weapon for when Nick goes to find them since he will have to deal with Spec Ops soldiers that are armed with machine guns, hand grenades and sometimes a rocket launcher. The main reason why I mention the Boom Cannon is because the soldiers will sometimes be up on scaffolding and shooting them with the Boom Cannon will knock them off to where Nick can fight them on ground level - sometimes a Boom Cannon shot will kill them in one hit. Spec Ops soldiers go down fast if Nick hits them with a melee weapon also. Any close range combo weapon can work well - Defiler, Sledge Saw, etc. Whenever you go to hit them, always hit them with strong (Y) attacks to kill them off quicker. It's also possible to lead a crowd of zombies toward the soldiers to make the zombies attack the Spec Ops soldier - this way they will be too busy to attack Nick (use a flare gun). Nick is going to be getting damaged a lot while fighting them, so be sure to carry some food on the way to each relay.
Objective: Clear Zombies Around Jason
Jason will be in the back of a truck as Nick returns to Central City from the north while going after the relay stations during Chapter 3. The truck is in front of The Cleroux Collection. After clearing the zombies away from Jason, be sure to hop in the truck that he was standing in to find many food items. Jason is one of four survivors that spawn during the missions that Nick performs for the illegal survivors. If Nick rescues all four of the stranded survivors, he will be rewarded with 12,500 PP. He MUST save all four to get a PP amount.
Objective: Clear Zombies Around Kris
Kris is on top of a medical trailer down the street to the south of Wrench O Rama in Central City. Nick will be able to spot this survivor after deactivating the relay station on the east side of Central City.
Dead Rising 3 Fast Travel Mod
Objective: Clear Zombies Around Devon
Devon is up inside of a garage in the building across the street from Charms of Desire - this is on the northwest side of Central City. Nick will most likely run across this survivor while heading to the relay station on the west side of Central City.
Objective: Clear Zombies Around Kevin
Kevin is out of the way compared to the rest of the survivors. He is on east side of the South Bridge. He is on top of a platform past a truck as Nick gets on the South Bridge from the east side. Kevin has a rocket launcher on the platform next to him, so hop up onto the platform and use the rocket launcher to help clear the zombies that surround him. Why the hell didn't he do that in the first place.?Nick does not have to kill off the Spec Ops soldiers at all during the meetings with them. All he has to do is shut down the relay station near them. One relay station is on the east side of Central City - it will be to the north of Zip Gas station. Spec Ops soldiers will be on scaffoldings so blast them off with the Boom Shot. The Boom Shot might kill them in one hit, otherwise, run up and hit them with a combo weapon. Watch for their grenades! Run over to the relay controls and interact with them to make Nick shut them down.
The other relay station is on the west side of Central City - it's up the street to the north of Speed Demons. The Spec Ops soldiers at this relay station will be overrun by zombies as Nick arrives, so it's easy to simply stand back and shoot them all with the Boom Cannon.
Objective: Burn 2 Sets of Supplies
Both sets of supplies are in South Almuda, so drive across the South Bridge to get there after deactivating both relay stations. Go to the supply set in the southeast portion of South Almuda first. The first supply set is inside of the HUGE Industrial Co. Warehouse on the southeast side of the district. Drive up into the warehouse from the north side after driving off the South Bridge. The Spec Ops soldiers inside the warehouse are all zombies now, so just drive over them and move to the southeast side of the warehouse.
There are many laser tripwires on and around the metal containers on the southeast side. Get up in the back of the open truck and hop over to the metal container across from it then hop over to the others to the right. Pick up a crate and toss it at the lasers to set off the explosive then walk over to the military supplies. It's best to shoot supply sets with a gun to destroy them since the sets will explode as they are destroyed. There is an assault rifle inside the open container near the supply set (the body is a tragic death). Apple paint software. Stand away from the military supplies and blast it to destroy it.
The other set of military supplies is inside of Almuda Farms Cold Storage in the northern portion of South Almuda. Nick will activate a psycho mission while trying to get to this supply set - it's the only psycho mission in the game that is forced upon the player and is basically part of the main story. Nick can get in the cold storage building from the north or south portion of the building. Once inside, open the door with the marker on it to trigger a cutscene.
Almuda Farms Cold Storage
PSYCHO MISSION: Making a Killing
PP Reward: 20,000
Availability: Chapter 3 (when Nick goes after the supply sets in South Almuda)
Location: Almuda Farms Cold Storage (South Almuda)
Survivors: Albert Contiello, Alejandra, Lara
Reward Items: N/A
Boss Name: Albert Contiello
Stun Method(s): Break an organ container in front of Albert to make him stun.
Kinect Taunt: '
Attacks:
- Saw thrust
- Saw combo
- Grab
Objective: Defeat the Real Albert
Nick will start this battle drugged and all of his items and weapons are missing. Nick cannot dodge roll or jump throughout this battle - trying to do so will make him fall down. Albert will be up in front of Nick from the start of the battle - he will be attacking a survivor. To attack Albert, Nick must find an organ container and break it near Albert. Equipping an organ cooler and then simply pressing the attack button will make Nick break the container. Albert will be open stunned and open to attack after Nick breaks the cooler and that will be your chance to grab him with the Y+B buttons. Nick will automatically inject Albert with his own drug for every grab. You likely won't have a chance to grab Albert out of the first stun since he recovers too quickly. Never try to grab Albert if he does not have the button icons over his head, or he will counter with an attack of his own.
Nick will constantly pass out and wake up in another room throughout this battle. This will happen each time after Nick grabs Albert. If Albert ever grabs Nick then quickly shake the left thumbstick - shake it from left to right and do not perform circular motions - in order to break the grab. Get ready to press the on-screen button if you get the meter on the screen all the way up from shaking the left thumbstick. If Nick doesn't break the grab, Albert will take quite a bit of damage with his saw.
Because of Nick's current state, the survivors will often look like Albert throughout this entire battle. The survivors in the area will attack Nick at times when he gets close to them, but it's more of a defensive attack. The true Albert will try to grab Nick and he will follow him from room to room. Survivors will not follow. If you're ever unsure about which one is Albert, watch the image of Albert and see if it follows Nick or ignores him. If the Albert image targets Nick, that is the true Albert. An easy way to spot Albert is whenever he grabs a survivor and starts to torture them with his surgical saw. The screams can be heard throughout the area. Go to that area and break an organ cooler in front of Albert to stun him. The cold storage has many food items and organ containers scattered about and Nick can hold all the items in inventory, so be sure to load up. Albert's grabs take a lot of health, so be sure to avoid him as much as possible. Nick can save all the survivors in this battle, if he kills Albert off quickly. Alejandra will join his survivor party if she is still alive after the battle.Albert will leave behind his surgical saw after the battle - it's the same ones that Nick can find in Los Perdidos. The military supplies that Nick needs to destroy is on the west end of the current area. Either push open the sliding door on the east end of the room or go toward the stairs through the doorway on the west end of the building and there will be another doorway off to the right that Nick can move through that will lead him to the supplies. The **ACID JAR BLUEPRINT** is on a table along the right side of the room and all of Nick's supplies that he had before the battle is near the doorway. Make the Acid Jar combo weapon and use it to destroy the military supplies if Nick doesn't have a gun to shoot it with.
Objective: Return to the Comm Tower
Leave the cold storage area by moving up the stairs and exiting the building. Get back to the Los Perdidos Communications Tower on the east side of Sunset Hills. Enter the building to trigger a cutscene.
Sunset Hills
Objective: Get to the Police Station
- Nick will receive the call for the Blood Barter mission shortly.
- Be sure to carry a boom cannon combo weapon with Nick. This will help him kill off the Spec Ops soldiers in the police station much easier. Carry about two boom cannons with Nick and the usual food items.
Nick needs to get some information from the police station and then meet with Red and Annie at The Burgess-Dawson Hotel on the southwest side of Central City. The Los Perdidos Police Department is on the southeast side of Central City - the building is to the east of the Los Perdidos Courthouse and, as always, it will be marked on your map. Nick will have to open the door on the south side of the police station in order to get inside the building - the south entrance is by a stand called 'Central Gifts'. The south door will lead Nick to the parking garage and a cutscene will play once Nick opens the door.
Los Perdidos Police Department (Garage)
Nick will have to fight off a total of four Spec Ops soldiers when starting out in the parking garage after the cutscene. If you have the boom cannon, that will most likely kill off each one with one shot. Use strong attacks with a combo weapon to finish them off when in close range. Nick can make the boom cannon weapon in the parking garage - there is a grenade on a crate near the jeep in the back and a shotgun on a crate along the left side of the garage.
Objective: Follow Hilde
After finishing off the Spec Ops soldiers, run into the hallway in the back right portion of the garage. The **Z.A.R BLUEPRINT** will be next to some lockers before reaching the stairs. Be sure to make this weapon - the Z.A.R is easily one of the best weapons for boss battles and Nick will need it for an upcoming boss battle. Step around the corner while on the way down the armory hallway. Hilde is in the corridor up ahead and she will toss a grenade toward the right wall and damage the wall.
A Prisoner Zombie will step out from the stairway that Hilde fled to. Much like a football player zombie, this zombie is more difficult to kill than the rest of the zombies. It closely resembles a fireman zombie in the way it attacks. A prisoner zombie's punches will knock Nick to the floor from close range and it can perform a rushing grab. Hit it with strong attacks or long range weapons and be sure to dodge roll out of the way of its attacks. After moving up the first set of stairs, grab a cardboard box off to the side and toss it toward the laser tripwire in the hallway ahead to set it off.
Another prisoner zombie will move down the stairs and there are several zombies in the cell area to the right once Nick reaches the upstairs office - there is another prisoner zombie in that cell area. There is no reason to battle them off unless you want to. There is a shotgun near the lockers that can be combined with an upcoming assault rifle to make another Z.A.R, so grab it. Take the stairs to the next floor and open the door up above.
Los Perdidos Police Department (2nd Floor)
Spec Ops soldiers are fighting off zombies in the top room. Kill them off with the boom cannon or a melee weapon and take one of their assault rifles then create another Z.A.R combo weapon. Nick can simply run right by the Spec Ops soldiers if you want to. They are so busy with the zombies that they won't attack him much. Get to the top of the stairs in the corridor on the other side then open the door at the top to trigger a cutscene.
Los Perdidos Police Department (3rd Floor)
Boss Name: Sergeant Hilde Schmittendorf
Stun Method(s): Toss one of her flash grenades back at her.
Kinect Taunt: 'You're Crazy'
Attacks:
- Dual Pistol Shots
- Flash Grenade
- Rocket Launcher (second half of battle)
- Pistol Whip Combo 1
- Pistol Whip Combo 2
- Overhead Kick
- Jumping Roundhouse
Objective: Defeat Hilde, the Sergeant
Hilde is one of the harder bosses on your first time through the game since her stun method is kind of hard to activate. She attacks with dual pistols from the start of the battle when at long range and will sometimes throw a flash grenade toward Nick. The flash grenade is your chance to stun her - when she tosses a flash grenade, quickly pick it up off the floor (with the B button) then toss it back at her. It the flash grenade goes off near her, it will stun her. It's pretty hard to pick up the grenade at times since Nick has the tendency to grab other items however. The kinect taunt only makes her say phrases back to Nick, so it's basically useless during this battle.
The main way you'll want to damage Hilde is through the use of the Z.A.R combo weapon. Stay at long range and blast her with the Z.A.R. This will take off a good bit of damage per shot. Try to hide behind the columns in the area to avoid her gunfire. Wait for her to reload while at a distance and then unload on her. Nick can also shoot her while she runs to make her stop and fire back, allowing Nick to shoot her even more!
From close range, Hilde has some very damaging attacks. She has two pistol whip combos, an overhead kick and a jumping roundhouse. Hilde will sometimes bust through a window and then appear somewhere else in the room afterwards. It's best to fight her from long range. Nick will be getting hit no matter what way he fights her, so you might have to run off and search for food in the office area. There is some orange juice in the middle section and there are other food items on some of the surrounding tables.
Once Hilde is at half health, a cutscene will play and she will take out a rocket launcher as two Spec Ops soldiers bust through the windows behind her. You need to finish off the Spec Ops soldiers quickly. If you have a boom cannon then use that to kill them off. You can also just follow Hilde and only focus attacks on her while trying to avoid the Spec Ops soldiers - this can work well at times. The Spec Ops soldiers can lose track of Nick if he stays on the move a lot.
Hilde will now attack with her rocket launcher every now and then. It's easy to see the attack coming if you watch her since she will stand in place with the rocket launcher out when she is about to shoot it. Dodge roll or jump to the side when she shoots. She will spend the rest of the battle performing all of her usual attacks and jumping through windows like before. She will call in some extra Spec Ops soldiers eventually if Nick kills off the first few. If you run out of ammo with the Z.A.R, look around the room for an assault rifle or a possible sawed-off shotgun to continue shooting Hilde with. A cutscene will play after all of her health is taken down all the way.
Central City
Objective: Meet Red and Annie at the Hotel
Dead Rising 3 Wiki
Nick will acquire the **FLASH DRIVE** when he starts outside the police department. Hilde will leave behind two Sgt. Pistols and they are exclusive to her, so be sure to pick one up to add it to your weapons locker. Nick needs to go and meet up with Red and Annie at the nearby hotel. Nick will start outside the north end of the police department and the Burgess-Dawson Hotel is just a little ways to the southeast, so go there now - it's the biggest building along the southeast street.
Objective: Clear Zombies Around Trevor
Trevor will be on top of a diesel truck to the northeast of the Los Perdidos Police Department after Nick fights Hilde. The truck he is on is next to a ramp along the street. He will only spawn after the fight with Hilde, when Nick must go and meet Red and Annie at the Burgess-Dawson hotel.
The Burgess-Dawson
After entering the hotel, move up the stairs past the entrance doors. The **KNIFE GLOVES BLUEPRINT** is on a counter past the two sets of stairs and off to the right in the unfinished section of the building - this a great combo weapon so pick it up now. Move up either set of stairs and then open the double doors on the top floor to trigger a cutscene.
Central City
Objective: Explore While Red Gets Fuel
Alright, so Red has gone off to get fuel for Nick and his friends at the moment, and now we have a good bit of time to do some side missions! It's best to perform any remaining side missions up until Nick mentions that Red is ready. Before leaving the hotel, be sure to collect the **BOMB TOY BLUEPRINT** from behind the railing on the west side of the area near the swimming pool on the second floor. If you head to the north of Central City and drive into Sunset Hills, Nick will find two of the stranded survivors that spawn after meeting with Nick and Annie at the hotel. The other stranded survivor is in the southwest portion of Ingleton. It's best to start off with the A Question of Law side mission since it's right in Central City.
Objective: Clear Zombies Around Cara and Liam
Cara and Liam are behind a fence along the east portion of the far north street that leads out of Central City and goes to Sunset Hills. The fenced area is near a street blockade out beside The Cleroux Collection. Nick will see them when attempting to exit Central City from the north end. The double doors behind them are now unlocked - they used to be locked up until this stranded survivor occurrence.
Objective: Clear Zombies Around Vicki
Vicki is on top of a truck on the southeast side of Ingleton. She is across from the Stuff Good Store. Nick will have to go out of his way to get to her unless he enters from the south side of Ingleton while going to the All You Can Eat side mission.
Objective: Clear Zombies Around Madeline
Madeline is up inside of Cindy's Dry Cleaning in the southern portion of Sunset Hills. Nick will be able to see her after hopping over the bridge on the south end of Sunset Hills while coming in from Central City. She is actually in the same store that another survivor from a previous chapter was in.Objective: Meet Red at the Comm Tower
Eventually Nick will get the objective to meet up with Red after so much time has passed. Go to the Los Perdidos Communications Tower on the east end of Sunset Hills once again - the illegal's hideout. Speak with Annie while she stands near Lauren and Winnie outside the building to end the current chapter. Nick will receive the **NAPALM BOMB BLUEPRINT** for completing Chapter 3.